I too had a crash unfortunately - at about the 2 hour mark.
It was at the last planet. I zoomed in and the crash seemed to come as the game was replacing the "zoomed out" graphics with the zoomed in graphics.
It was definitely an interesting map, and did change gears considerably. I found myself wondering how much bigger it could go, and being paranoid enough about attacks to leave 500 seeds on most of the later planets. In a way it reminded me of Katamari Damacy, with respect to the scale change.
One thing that is fundamentally a little frustrating is that I don't think seeds are very effective at such large scales. I could attack with 1500 seeds, but the size of the planets meant that most of the seeds weren't attacking as they landed, but rather circling around to the back of the planet once first, and then dispersing. Obviously this meant that a large percentage would be destroyed by the defensive trees due to the huge circumferences.
Anyway, interesting experience! Thanks!
Played Aeon last night … insomnious again. What a game!
I think I needed aeons more than 3 hrs—with speed increased (3x plus)!
Took me some time until I realized that it was always the same, midsize asteroid in the West side of my empire that got attacked by the enemy, then I could secure it with 500+ and later 1.000+ seedlings.
The conquest of the larger asteroids in the North, Northwest and Northeast was also very exciting since the enemy came with hordes of seedlings every now and then and I had do secure several front lines.
This map was also quite satisfying since i was able to finish it at first attempt.
Great scenes to see with several thousands of seedlings moving around the map. And at one point IIRC in the last third of the game my asteroids stopped producing seedlings until I lost quite a lot of them when attacking enemy’s asteroids, so we seem to have hit the max. number of seedlings.
Thank you, AWS, epic indeed!
Greetings, Tom