Tried once, it crashes, so I'll do it next weekend or sometime, but the details is there

Edit - I also have plans making all asteroids having "chosen" neighbours, if the distance away from the asteroids are changed, then it will recheck and get new neighbours

Edit 2 - Appearantly I started today o.O But I need help with a little thing, anyone can figure out a calculation for the computer, calculating how much loss the AI will get by attacking an asteroid with defence tree(s)... I want it to say that when you have 500 seeds attacking it is 0 and 5 is 5, and no, I don't want to use if statements...
One I've found, but it won't work on highh amount of seedlings:
SeedAmount - ((Seedamount/10)/Deftreesamount)
Maybe you can work out on that one??