Love this level.
I do cry a little bit on the inside however everythime I see a custome level that has relinquished the relationship betweem size and asteroid attribute. ;-)
its very interesting that you say this rudolf. its the first ive heard anyone mention this aspect in anything other than mild intrigue as to why i dont always have the send distances proportional to the roid size.
in honesty, i make very few roids with disproportionate values like that, but the few i do, for the most part, are noticeable in some way while playing- an important roid, for example.
i actually quite like it when you come across a send distance, or whatever other value, that is not the norm.
normally, you can tell, roughly, when looking at a roid, that it will have such and such a value or property, but my like for disproportion helps to break down these assumptions. i think thats a good thing, if for no other reason, than to change up one aspect of gameplay.
Also - i too rank Eve and Aeon as my 2 faves of miy own maps.

AWS
ps .. I'm working on the next one...
