Hello again all.
I wasn't completely satisfied with how Return to Alpha Quadrant played out so I modified it up a bit.
There are now 13 central asteroids you will need to conquer, which allows for 9 computer players to be a part of the action (8 on the fray, and 1 central). Along with those 13 central asteroids, you will also need to take and hold the four closest asteroids towards the edge of the map. Two of those four asteroids you share with your neighbors, so hopefully you will be having battles on multiple fronts.
Defensive trees are still very strong, and I'm looking in to a way to remove them completely from my maps. If I figure that out, I will be putting out a .v3 and let you guys decide which map you like better.
Seed attack distance has been increased which makes them actually worthwhile now when enemy seeds are in their presence.
I've also standardized the seed speed stat across every asteroid to make things a bit more uniform. Asteroid strength still increases linearly as you approach the center of the cluster.
In the screen shot below, the green guys are the starting locations of all the players. By default, the bottom right is where Player 1 will start.
I hope you all enjoy.
-Jamis