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Eufloria => Eufloria Classic => Eufloria Classic Mods => Topic started by: Aino on July 12, 2011, 05:41:29 AM

Title: In-game Map Editor
Post by: Aino on July 12, 2011, 05:41:29 AM
What you can do with the editor:


• Add and remove asteroids
• Move asteroids around
• Change asteroids stats with a very simple system
• Change asteroids tree cap
• Change asteroids owner
• Change asteroids send distance
• Change asteroids radius
• Save and get a playable map!


Progress:

Done = Green
Not Done = Red

Main features:

• Ability to change stats
• Ability to change asteroid radius
• Ability to change asteroid send distance
• Ability to add/remove asteroids
• Ability to move asteroids
• Ability to change asteroid owner
• Ability to change tree cap
• Ability to save

Small stuff:

• No teleporting asteroids when clicking to move them
• Grids for aligning asteroid co-ords
• Icons for buttons
• Icon magnifying

If anyone who has made an in-game map editor doesn't want me to continue, I'll stop immediatly. If you have not submitted the in-game editor to the forum and tell me though, I won't!
I also hope everyone who has seen another in-game editor is fine with me making this :)
Title: Re: In-game Map Editor
Post by: annikk.exe on July 13, 2011, 09:14:47 PM
If you mean me, I'm fine with you making whatever.  :>  RoidForge is just an asteroid field designer, I've kind of decided that is all it will ever be.  A graphical level generator is a logical next step of course, but I'm not going to be the one to make that step.  So, by all means, dig in.. :>
Title: Re: In-game Map Editor
Post by: Aino on July 13, 2011, 09:27:07 PM
Annikk, I wonder... Do you have any on-going project now? Cause I need help with Icons and you seem to handle them pretty ok :D
Title: Re: In-game Map Editor
Post by: annikk.exe on July 13, 2011, 10:17:48 PM
I used a combination of lines and sprites to make mine.

My current project in theory is the 3D engine.  In practice it's work stuff.  :/
Title: Re: In-game Map Editor
Post by: Aino on July 13, 2011, 10:57:48 PM
:/
Title: Re: In-game Map Editor
Post by: annikk.exe on July 14, 2011, 12:26:41 AM
Is there anything I can help with that doesn't involve coding the icons themselves?

If you need advice about what sort of icon you can make to represent a particular function, I can probably help with stuff like that.. :>
Title: Re: In-game Map Editor
Post by: Aino on July 29, 2011, 09:16:24 PM
Finishing it now, fixing save and going to make icons... I got a problem though, going to fix it after save though :)
Title: Re: In-game Map Editor
Post by: Aino on July 29, 2011, 10:08:08 PM
Icons, my least beloved thing to do in this editor, is soon to come :/

After that I'll do some final polishing and release it. Yet I need a name, anyone want to give me one? It's a full editor with two lacks, you're not able to add seedlings, nor trees... But they are printed as comments when the map is saved. This editor is enabling you to change litterally everything about the asteroids(that is useful to change at start!) :)

So, any names? :D
Title: Re: In-game Map Editor
Post by: Aino on July 29, 2011, 11:05:08 PM
I guess I'll call it RingDesigner, I know the name sucks :P
Title: Re: In-game Map Editor
Post by: Aino on July 29, 2011, 11:59:28 PM
Two last Icons show hard to make, on is about treecap and another one is owner of the asteroid D:
Title: Re: In-game Map Editor
Post by: annikk.exe on July 30, 2011, 12:12:41 AM
Two last Icons show hard to make, on is about treecap

Draw a simple tree with lines; a tall vertical line for the trunk, and a bunch of horizontal lines - narrow at the top, wider at the bottom, to represent branches.

Quote
and another one is owner of the asteroid D:

Hmm, perhaps a circle made out of half a dozen Sprite ID 1's, each a different colour (to represent the different player colours).
Title: Re: In-game Map Editor
Post by: Aino on July 30, 2011, 12:18:31 AM
Annikk, GREAT STUFF :D

I thought of the tree thing, but I thought of more advanced, like the in-game one :/
Title: Re: In-game Map Editor
Post by: Aino on July 30, 2011, 12:26:48 AM
Actually, the owner one, I'll make the color sheme for all the factions, then the owner's colour sprite will be greatly increased in size :D

I have the stats thing is very cool, I NO wanna spoil :P
Title: Re: In-game Map Editor
Post by: Aino on July 30, 2011, 12:59:57 AM
Creating a new topic - meaning I'm done :D

Enjoy the power it gives!
Title: Re: In-game Map Editor
Post by: Fergy1337 on August 11, 2011, 09:53:34 PM
Oh gimmie gimmie , been playing with Roid to see what kinda maps i could setup so neeeeeeeed this !!!

Hope to see it soon bud
Title: Re: In-game Map Editor
Post by: Aino on August 11, 2011, 11:09:55 PM
It's out, look for RingDesigner :P
Title: Re: In-game Map Editor
Post by: Fergy1337 on August 12, 2011, 11:09:51 PM
DOH cheers buddy will get to work now hhehe