Eufloria > Eufloria HD Mods
[Map Maker] EVE
sillytuna:
Eufloria adventures has to be because it's for playstation mobile first.
In general, c# is brilliant to develop with - very fast to dev, very low bug count.
Aino:
I'm wondering if I should convrt this to OpenGL(LWJGL). This will give it much better performance, but I don't know if it will be supported by all platforms...
And sillytuna, maybe you can allow for more editing of the OP, I can't edit it anymore :/
Aino:
I'm redoing the map editor... Might seem stupid, but I realized that if other people want to create things, like new tools, with it; it should be cleaner and much easier to use. If you wanted to use the first versions and change something, it would be a pain (especially the content manager class, which is close to 2000 lines long with NO COMMENTS!)
I have also solved some things that made the first versions even more of a pain to use... I just hope that when I'm done, you can simply go in, create a new tool class or whatever you want and do everything inside that class and you won't need to touch any other class if you don't want to.
sillytuna:
Aino: What OP problem do you have? Is it a problem editing old posts?
Aino:
If I hit the modify button for the OP, this error message pops up: "You may not modify this post as the time limit for edits has passed."
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