Eufloria > Eufloria Classic Mods
EverSwarm.
Koss:
annikk.exe, you are the best. Beautiful Starfield Engine, very cool.
Level really replayable, played some times, each time all is different.
Thank you ! Wait for new revelations !
annikk.exe:
Thanks for the kind words Koss! :D And thankyou for playing. I'm glad you're getting some replayability from it. :>
Jazz Ad:
I'm rather impressed. I played 4 different games and got 4 completely different layouts and paces.
It is beautiful, interesting to play and always renews itself.
I found a slight bug but it may be hard to reproduce. On 2 occasions the circle around a planet told me I could reach another one but the move arrows were too short.
--- Quote from: Rudolf on February 15, 2011, 06:18:47 AM ---Alex and I have a rather full plate of work at the moment furiously getting the psn version ready for release but I do wish I had some time to play this.
--- End quote ---
Seriously, if Annikk is for hire, do it. He keeps bringing your game to higher levels.
Whatever he did in this mod would justify a game mode of its own, random conquest or something like that.
annikk.exe:
Jazz Ad,
Thanks very much for the kind words about the level. I am glad you found it beautiful as well, that was one of the goals.. :>
Regarding the bug... that is very strange, I did not run into that problem at all when I was testing it and can't really think how I could make Eufloria produce that behaviour. Are you sure it wasn't that Asteroid A could reach Asteroid B, but Asteroid B couldn't reach asteroid A? I did see quite a bit of that during testing, although by travelling via a neighbour there is always a way back to Asteroid A.
I'm not going back to fix anything at this point but I'm curious about any bugs that emerge, so if you're up for sharing a bit more about your experience with this I'd be very happy to hear about it. :>
The Tupper:
Hello, annike.
I'm quite new to Eufloria and discovered your stuff in the Community Pack so I thought I'd see what else you'd done. EverSwarm is brilliant! It's one of those levels that (aside from the excellent visuals) has a perfect difficulty, i.e: I thought it was perhaps too easy until the moment I over-extended myself and got a good arse kicking for my trouble.
Great work - thanks.
TT
Navigation
[0] Message Index
[*] Previous page
Go to full version