Eufloria > Eufloria HD Support

Eufloria HD [Android] - Performance Issues

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sillytuna:
Just tested the update and it's done the job. My Nexus 7 build no longer feels like treacle when I'm moving my finger around. Apparently 50% of the touches were disappearing into the ether.

Even so, iOS devices still out perform Android devices by a decent margin.

I'm hoping this update will go live for everyone by Saturday morning.

himmatsj:
It is Monday already, and the Google Play version has been up for two days. I hope the Humble version gets updated sooner rather than later!!

sillytuna:

--- Quote from: himmatsj on December 17, 2012, 11:49:06 PM ---It is Monday already, and the Google Play version has been up for two days. I hope the Humble version gets updated sooner rather than later!!

--- End quote ---

There was a query on it as I picked up a couple of minor bugs. It was submitted last night so should go live today. They have to do it manually so it's out of are hands.

sillytuna:
Update released. See how it goes. It's still not as fast as we'd like but it's a lot more responsive.

himmatsj:
Thanks mate for the heads up!

I quickly played through a level, and surely the panning and zooming in/out is smoother. Not 100% smooth (you can still feel it jerks along), but it's playable now unlike before.

Just wanna know, what's the exact difference between the different levels of detail and render quality?

Thanks again!

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