Eufloria > Eufloria Classic

Eufloria Classic on OS X

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Pilchard123:

--- Quote from: Bonobo on September 17, 2011, 09:56:01 PM ---...--YMMV--...

--- End quote ---

TVTropes?

Mv.c9:
Well . . . it depends on what you mean by Game, these games are now considered "Casual Games", similar to angry birds. But more complex games like lets say "The Elder Scrolls Skyrim" is not upto par with that. For example, watch a video of it here:

Skyrim Unedited Gameplay

this was a recent video of the game, which I can say its amazing.

Anyway, Mac is ok, but as long as its not recognized by the software and gaming community, its still not worth it, of course depends on the person. Im an IT guy, so I avoid Apple products like the Plague, but mostly for technical and performance reasons rather than just hating it and all.

Dyson (or Eufloria) is one of those games that is in the ally of Mac games, its how mac essentially introduces himself, hence why I support the movement towards making a playable version on mac.

Bonobo:
<cough cough> you’re not the first “IT Guy” I hear telling me they avoid Apple for tech and performance reasons … only few of ’em admit (only to me, not openly ;)) that over half of ’em would be unemployed in the the other case ;D

If you’re a “Windows Guy”, just recommend Windows to your employer and you can be pretty sure he’ll always need you.

OK, I have said enough about “that other operating system” now. Just know that I’ve been working with both of these, and alltogether, since 1983, with more OSes than I have fingers on me my hands. And yes, I still have all my fingers ;)

Aino:
I don't think there is any problem with performance for macs, it's just that selling it on Windows, which is a huge platform, gives more sale, and including a Mac version might be considered "waste of time"...

Bonobo:
Yeah, right, and since, contrary to many users on that other platform, Mac users are known to pay for their software, that means a focus on only the near future, a lack of foresight and a loss of potential income.

Thanks to A&R for looking further into the future :)

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