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Eufloria => Eufloria Classic => Eufloria Classic Mods => Topic started by: njursten on November 24, 2009, 06:51:42 AM

Title: First try at a map
Post by: njursten on November 24, 2009, 06:51:42 AM
Inspired by cinemabaroque I tried to change the behavior of the AI using scripting. It's kind of spastic sometimes, but generally I get it to concentrate most of its forces towards the frontier.
The map layout is kind of uninteresting. Started out as a try at the tower defense idea someone mentioned here on the forum.

I haven't beaten the current version, though I haven't tried that many times yet. Please do comment on it.
Title: Re: First try at a map
Post by: tenbob on November 25, 2009, 03:40:11 AM
Enjoyable level and a little different.  Pretty tough start to the level, but once you get enough seedlings again its a walk in the park.  Getting the first few astroids is tough, still though got it first go.
Title: Re: First try at a map
Post by: njursten on November 25, 2009, 05:44:23 AM
I just realized how to exploit the AI's behaviour, managed to breeze through the map in no time at all. :)
Might be able to modify it so it won't be as vulnerable, will try...
Title: Re: First try at a map
Post by: Bonobo on July 24, 2010, 05:28:40 PM
Thanks, njursten!

At first I was a bit disappointed because of the seemingly simple layout of asteroids, but when the first waves of attacks began I was quite challenged; then I learnt how to develop seedlings & laser mines on the roids “back home” while sending them to the front line all the time.

Good training level for beginners, IMHO.
Title: Re: First try at a map
Post by: Aino on February 15, 2011, 11:59:03 PM
I guess I can thank you, your map gav em the achivement Mine Field :) And I am gonna release a similar map, but not totally like this...