Eufloria > Eufloria Classic Mods

Installation of custom levels

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Aino:
Actually, you can. I mean, you CAAAAAN, but it's not going to be the same.
The maps are still in lua code, yet the game changes the variables and classic maps won't work on HD without some tweaking to the code. Some functionality, actually a lot of functionality, is not present in HD; which means the map can't stay the same.

This means custom maps works on Eufloria HD, yet the old maps you know and love will most likely not work. And you need to use the campaign levels for custom maps, as there is no other places to access maps.

Lost Seedling:
Aino, I think Cercentil meant "Is it possible for a mere mortal...".

sillytuna:
The current Eufloria (RPG) work is -heavily- moddable. Still quite a bit to do on that front but I'm looking forwards to seeing what people can do.

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