Eufloria > Eufloria Classic Mods

Installation of custom levels

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Alex:
Hi everyone,

To install custom levels into Eufloria, you need to put the level files into the Maps directory, which is in the Resources directory in the location where Eufloria was installed.

To be clear, the following example is incorrect:

C:\Program Files\Eufloria\Maps

And this is correct:

C:\Program Files\Eufloria\Resources\Maps

Levels with both XML and Lua components should have the same filename except for the extension.

The levels should appear in the Custom Levels section of the main menu when you open it.

We have provided a copy of the main story mode levels as a starting point for you. You can also find stuck threads describing some common script examples and documentation of the Lua functionality we have in Eufloria.

Post back with questions :)

Morkph:
Remember that the filenames of both the .lua and .level should start with "Level_" else they won't show up.

*This might be common knowledge for most of you, but mr. Doh here likes to rename everything and hence wasn't able to play custom maps. :)

Alex:
Huh? ok, will fix that. that shouldn't be true. Sorry >_<

GMNives:
I've done all of these things to the 2 custom maps that I downloaded... I got them to start showing up on the custom levels menu...

But now when I try to run them the menu simply disappears and I am stuck looking at the manilla title-screen background. I have absolutely no idea how to fix this.

Blacktalon:
I have created the "C:\Program Files\Eufloria\Resources\Maps" directory and downloaded a bunch of .lua files into it but none of them appear on the Custom Levels selection in Eufloria.  Is there something else I need to do?  :-[

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