Eufloria > Eufloria Classic
Suggestions
Mv.c9:
Black Hole
Is there a possibility to make a black hole? its logically possible, I think, something like this:
A moving asteroid that will suck in seedlings on nearby asteroids it approaches.
New Tree
And then again there is the new Flower and Trees:
Fortifier Tree: Increases Asteroid Energy 20%
Fortifier Tree with Flower: Increase speed and damage 10%
User Interface
More elaborate user interface:
1. A (Minimuzable) side widget to show total number of Seedlings with doubble click to show many of each type.
2. From the widget (mention above) be able to send all of the seedlings to a particular asteroid.
3. Multi selecting asteroids: be able to select multiple asteroids with their seedlings.
New Asteroids
Different Shapes: I understand the circle is atm the only thing possible, but how about new shapes
Asteroid Rotation: Asteroids slightly rotate (very slow, just to make it look smooth) because if fast, it will make your head spin
Im a modder myself, and I know half the things I wrote are almost impossible, but I spent most of my time breaking limits, and I know eveything is possible eventually, so . . . what do you think?
Pilchard123:
I did black holes to a degree. Any seeds that were sent to them got killed. The map is somewhere around.
Mv.c9:
--- Quote from: Pilchard123 on September 18, 2011, 06:07:47 PM ---I did black holes to a degree. Any seeds that were sent to them got killed. The map is somewhere around.
--- End quote ---
And how about the appearance? or logo? are you able to set a distict logo? for instance a balck swirly design, on a very small moving asteroid?
Aino:
Look at the map "The SWARM" or what it was called, it localizes all the seedlings, now you can make them die when their asteroid cloases to a black hole :)
Also, maybe A&R can add the possability to make your own trees, it would be very much to do, but in the end it's porbably worth it!
Rampancy:
This thread is a bit old, but I'll ask anyway:
Has there been any thought or consideration to tweaking levels? I've made the mistake of gifting a few copies of the game to people for the holiday season, and each one is coming back to me and reminding me how level 11 is objectively broken in terms of difficulty.
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