Author Topic: Hero achievement situation  (Read 40607 times)

Sav

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Hero achievement situation
« on: May 29, 2011, 06:10:27 PM »
Ive been struggling with this achievement since i redownloaded the game a few weeks ago so i did abit
of research. I figured out through a fluke how to open the debug windows in the game and saw my statics
for this achievement, the (ctrl + F6 window) here they are:

Level 1: 9 hidden discovered
Level 6: 57 hidden discovered
Level 9: 160 hidden discovered
Level 12: 60 hidden discovered
Level 14: 100 hidden discovered
Level 17: 48 hidden discovered
Level 18: 81 hidden discovered
Level 20: 145 hidden discovered

The total is for me 660, the other 17 missions i could not find any hidden seedlings. So i went through the level.lua's in notepad
to have a look if there is meant to be more or if its bugged.

These are the hidden seedlings i found written in each level.lua

Level 1: 9 hidden discovered
Level 6: 57 hidden discovered
Level 9: 160 hidden discovered
Level 12: 60 hidden discovered
Level 14: 100 hidden discovered
Level 17: 49 hidden discovered
Level 18: 72 hidden discovered
Level 20: 148 hidden discovered

Now if im reading this right, the hidden seedlings only ammount to 655? now that cant be possible as many people im sure have this achievement otherwise there would be more complaints about this in the bug forum. So am i misreading something or doing something wrong? ive played through the main campaign several times and ive re-done these 8 levels more times than i can remember, and ive done them quite quickly too so i dont believe ive lost seedlings to enemys, can someone help me with this, where are the other missing seedlings? or if its bugged can someone let me kno how to rectify it? any help or guidance would be appreciated.

Thanks!


starfury

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Re: Hero achievement situation
« Reply #1 on: June 18, 2011, 04:21:12 PM »
I am getting the same thing, and it really bugs me.

It also looks like the lua files in the levels.zip in the Maps directory and the resources directory (located in the subfolder also called maps) differ a lot in terms of number of hidden seedling. For example level_12.lua in the Maps directory has 60 seedlings while the one in the resource directory has 100 seedling.

On the Steam forums - http://forums.steampowered.com/forums/showpost.php?p=17392677&postcount=6

Alex noted in Oct 2010 that the level and number of hidden seedlings in those levels were the following:

1 - 9
6 - 57
9 - 160
12 - 100
14 - 100
17 - 49
18 - 110
20 - 223

total = 808

Compared to the number in the levels.zip in Resources directory

1 - 9
6 - 57
9 - 160
12 - 60
14 - 100
17 - 49
18 - 72
20 - 123

Compared to the number in the levels.zip in Maps directory

1 - 9
6 - 57
9 - 160
12 - 100
14 - 100
17 - 49
18 - 110
20 - 223

I think it is something in the lua coding of the levels since the last patch, which according to Steam was in Nov 2010, that changed the values of the hidden seedling in the main game to be less than 700.
« Last Edit: June 18, 2011, 05:03:40 PM by starfury »

Alex

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Re: Hero achievement situation
« Reply #2 on: June 18, 2011, 08:37:01 PM »
The numbers have apparently changed, but the achievement hasn't. Looks like we need to address that in a patch ASAP. Sorry about that.

Currently the hidden seedling numbers are:


1   9
6   57
9   160
12   60
14   100
17   49
18   72
20   123
Total   630

So, way short of what is necessary. Some of the hidden asteroids have Dyson trees (level 18 for example), so if you wait a while then they may end up with 40 seedlings on each, but it's probably not enough to make up the deficit.

We will do a patch for this but it will have to come in a couple of weeks' time. Sorry about that.

Cheers,

Alex

Sav

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Re: Hero achievement situation
« Reply #3 on: February 22, 2012, 08:13:03 PM »
Any news on the update? that one achievement is so frustrating!!!!!


starfury

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Re: Hero achievement situation
« Reply #4 on: February 23, 2012, 03:41:13 AM »
Nope, I have not had an update since that post. He said was going to be a couple of weeks, instead they went and built PSN and iOS versions and forgot about us.  >:(

Bonobo

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Re: Hero achievement situation
« Reply #5 on: February 23, 2012, 09:47:43 AM »
I can empathize, but methinks spreading to other platforms and thus securing the income for this small indie dev company is the only way to also secure that things are moving forward on the PC platform. And I’m sure they haven’t forgotten.
« Last Edit: February 23, 2012, 10:03:29 AM by Bonobo »

starfury

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Re: Hero achievement situation
« Reply #6 on: February 23, 2012, 09:52:28 AM »
Indie or not this still makes me not want to purchase their games. It's not that hard to update on Steam compared to PSN or iOS in a period of 8 months.

Rudolf

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Re: Hero achievement situation
« Reply #7 on: February 29, 2012, 06:47:48 PM »
Sorry about that. We do have to eat and provide income for ourselves and our families.

The PC patch is coming, and I do apologise it did not arrive when we said it would. It is however NOT as trivial as you think to release patches if they need to contain code from a completely different portof the game.

it is not so much that we have forgotten you (and other people with other requests) but that we are a tiny team and sometimes get snowed under so badly we barely have time for urgent tasks.

The good news is that there will definitely be a patch and that the PC version will make great leaps forward in various ways.

Sav

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Re: Hero achievement situation
« Reply #8 on: March 17, 2012, 06:21:27 PM »
Well thats understandable, thankfully for Siorai for his post about the achievement, running the game in classic mode instead of dynamic.
First pass through on both of those levels and i got the achievement, i finally completed all the honorifics :) !!

But alittle off topic, im not too far from formating my pc and i have the Eufloria game (downloaded) version not the steam version and i would like to know
how to back up the honorifics & the completed game. Just so i wont have the stress of trying to finish all of them again, could anyone tell me what i have to save
or back up?

Thank you Eufloria!

aljesco

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Re: Hero achievement situation
« Reply #9 on: January 27, 2014, 12:02:05 AM »
Hello everyone,
I played Eufloria on steam about two years ago or something and tried to get all the achievements unlocked.
Now I'm playing this game the second time and don't get the "Hero Achievement" again.

I got the next seedlings through the game:

1 9
6 57
9 160
12 60
14 100
17 49
18 89
20 108

total: 632

So, I just wanted to ask: what a status of this achievement? Did the developers release the patch fixes this achievement?
Thanks.

thErgonomic

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Re: Hero achievement situation
« Reply #10 on: February 26, 2014, 07:20:05 AM »
Hello everyone,
I played Eufloria on steam about two years ago or something and tried to get all the achievements unlocked.
Now I'm playing this game the second time and don't get the "Hero Achievement" again.

I got the next seedlings through the game:

1 9
6 57
9 160
12 60
14 100
17 49
18 89
20 108

total: 632

So, I just wanted to ask: what a status of this achievement? Did the developers release the patch fixes this achievement?
Thanks.
Hello aljesco. Short version: Go to Game Type, switch on the Classic mode and do the levels from which you haven't collected enough seeds again.
You can find your current score my enabling the debug mode by pressing Ctrl+d and then pressing F6 to see your stats.
The thing is that the achievements were made when Eufloria was originally released when they just had classic mode. In dynamic mode the asteroids that have seeds and have a dyson tree start from zero seeds and then start to accumulate. So if you reach the asteroid before it has reached its max you do not get enough seeds.
Happy hunting.

Marriott

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Re: Hero achievement situation
« Reply #11 on: January 05, 2016, 03:59:21 AM »
Hello everyone,
I played Eufloria on steam about two years ago or something and tried to get all the achievements unlocked.
Now I'm using D Bal Max the second time and don't get the "Hero Achievement" again.

I got the next seedlings through the game:

1 9
6 57
9 160
12 60
14 100
17 49
18 89
20 108

total: 632

So, I just wanted to ask: what a status of this achievement? Did the developers release the patch fixes this achievement?
Thanks.
Hello aljesco. Short version: Go to Game Type, switch on the Classic mode and do the levels from which you haven't collected enough seeds again.
You can find your current score my enabling the debug mode by pressing Ctrl+d and then pressing F6 to see your stats.
The thing is that the achievements were made when Eufloria was originally released when they just had classic mode. In dynamic mode the asteroids that have seeds and have a dyson tree start from zero seeds and then start to accumulate. So if you reach the asteroid before it has reached its max you do not get enough seeds.
Happy hunting.

Does pressing Ctrl+d and F6 still work for other people to see their stats? When I press F6 nothing happens.
« Last Edit: March 30, 2020, 06:15:49 PM by Marriott »