(https://i.imgur.com/WLkSA1u.jpg)
The Magellanic Metro
After conquering The Green Planet, and in order to survive, the Seedling Empire must expand their territory in that previously unexplored section of the Galaxy.
What new worlds and life-forms are waiting to be found? What artifacts of alien civilizations or astronomical wonders will they encounter?
Two things are known- ruthless enemies await them, and that region of space holds a bizarre secret not yet seen by seedling eyes!
Features:
Merchant AI version V1.1
Full-time Game Statistics Display (Chart Stats Function)
Random Number of Enemy Empires (2-5)
Easter Eggs
Difficulty Level? Dependent on random factors- number of enemy factions, spawn locations, and most importantly- player skill!
Notes:
Please report your experience with the Merchant AI. Does it stay active throughout the game?
Comments, suggestions for improvement, or reports of problems are always welcome and requested.
I am aware of a graphical anomaly which occasionally will appear while Charts are activated. This seems to be associated with extensive use of Drawing functions, or perhaps a memory problem with my computer- not sure which. Nevertheless, it does not affect gameplay. If you played Visit to a Green Planet, you will note an improvement over the illustrations in the game. Through use of the Eufloria Arts Project, what would have taken many hours to draw (if at all possible) now takes mere seconds to minutes to complete.
I hope you find it entertaining.
Fix/Updates:
01/13/12
Fixed Start and End Splash Screen Graphics to maintain alignment at different screen sizes.
Fixed Asteroid Speed changing too early if player spawns on moving asteroid.