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Eufloria => Eufloria Classic => Eufloria Classic Mods => Topic started by: Lost Seedling on October 24, 2013, 06:38:59 PM

Title: Chart Stats Function 2
Post by: Lost Seedling on October 24, 2013, 06:38:59 PM
(https://i.imgur.com/2q45rhW.jpg)


Here is an updated version of the Chart Stats Function.

Changes:
Added "Trees" chart option.
Charts will now record unlimited data points.
Added text describing which chart is activated (with an option to also display Player's numerical stats via code-activation).
Charts will now automatically eliminate screen clutter if data-points exceed user-defined limits.
Minor code changes to increase efficiency and help eliminate future naming conflicts.

Any problems, questions, suggestions, or comments respond this thread.
Note: Old thread located here: http://www.euflorium.com/index.php?topic=1413.msg10386#msg10386 (http://www.euflorium.com/index.php?topic=1413.msg10386#msg10386)
Title: Re: Chart Stats Function 2
Post by: Pilchard123 on October 25, 2013, 01:38:45 AM
Woa, people are still writing stuff? I must get back on the horse!
Title: Re: Chart Stats Function 2
Post by: Lost Seedling on October 25, 2013, 02:58:51 AM
Quote
Woa, people are still writing stuff? I must get back on the horse!

Ha-ha. Actually, I've never stopped! I just do it for myself nowadays. Maybe when the new PC version is released there will be renewed interest here for  brand new user-generated maps and mods. I'm very anxious to see what visual modifications will be possible. I keep thinking of this quote from sillytuna:

Just a brief update. I tested custom textures the other day and they are going to work fine. So for future game editor stuff, I think we'd support replacing all the artwork. You'll definitely also be able to construct new entities using all the eufloria procedural content rules.

It's pretty fun actually.

Sounds very exciting. I just hope I'm still around to see it!
Title: Re: Chart Stats Function 2
Post by: Pilchard123 on October 29, 2013, 04:59:32 AM
So this post prodded me to get back on OHAI. I wonder if it'll be finished this time...
Title: Re: Chart Stats Function 2
Post by: Lost Seedling on October 29, 2013, 06:11:11 PM
Having had my hopes dashed too many times before, I'm cautiously excited about the prospect of actually seeing OHAI in action.

Good luck!
Title: Re: Chart Stats Function 2
Post by: Pilchard123 on October 30, 2013, 02:49:18 AM
I wouldn't get your hopes too high. It's going to take a long time - Real LifeTM is still doing its thing  :-\