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pietje:
Vooruit, maar nog even dit in het Nederlands: supervet en tof spel! Mooie sfeer, verslavend en de mogelijkheid voor de gebruiker om in settings.xml aanpassingen in te voeren dat verdiept en vergroot de gameplay.
Keep up the good work eh!  

Rudolf:
Bedankt Pietje!

Preachieved:
In release 1.08, under the <asteroid> tag i was curious to how "pos" determines the actual position. is it based on angle and distance from center or an X,Y grid system?

Alex:
Yeah, it's X,Y. It is relative to the centre of the asteroid belt. The asteroid may move around in the level generation phase unless "static" is set to "true".

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