Eufloria > Eufloria Classic Mods

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Aino:

Ever wanted to just fight every AI that exist for Eufloria at this moment?

Well, now you can!

The map isn't fully tested, only tested by me atm. but if you're kind you can help me balance it... Currently all empires/factions start with 50 seedlings each. Also when replying, keep in mind that the map is supposed to be dead hard, not like a walk in the park!

I must also wanr you that you must have a decently good computer, the map have 36 asteroids, with two AI's this can cause some small lag spikes(very very small spikes on om computer atleast...). To prevent it from feeling to often, you can speed up time and the game acctually seems to run smoother!

Thanks for reading :)

Aino:
What do you think?

Widget:
I'm afraid I haven't had the opportunity to play it, yet. I just downloaded it to add to my comprehensive map collection for when I do get a chance, sorry  :-[

Aino:
Np, report back when you have played it... if you ever will :)

annikk.exe:
Just so you know, the "While GameRunning" always runs at 60 passes per second.  Speeding the game up means seedlings move faster and trees grow faster and so on, but the AI will always "think" at 60 frames per second.  So speeding it up technically makes the AI stupider!
I'd recommend running it at normal speed for an accurate simulation.

I'm running a simulation at normal speed right now, without actually taking any actions for myself, to check my AI will win.  So far, so good.  :>

edit.

edit again - removed spoiler !

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