Author Topic: Eufloria hogging RAM  (Read 4056 times)

Neerolyte

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Eufloria hogging RAM
« on: October 30, 2009, 01:55:40 PM »
I don't know if it's normal or not, but whenever I run Eufloria, it uses extremely large amount of ram. 162mb of RAM to be exact.
Is there a way to fix it or is this normal?

Vanger

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Re: Eufloria hogging RAM
« Reply #1 on: October 30, 2009, 04:15:41 PM »
250Mb is normal for Eufloria and it is considered modest among modern games.

Procedural generation, computing every seed individually, etc - all this adds to.

Alex

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Re: Eufloria hogging RAM
« Reply #2 on: October 30, 2009, 05:52:09 PM »
We generally give a minimum spec of 1/2 gig of RAM to run Eufloria, recommend 1 gig if you are running other stuff in your OS at the time. Add half a gig for Vista/7? Seems a lot of system specs recommend that.

I hardly think 160 megs could be described as "hogging" with these minimum specs.

Mr Frank

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Re: Eufloria hogging RAM
« Reply #3 on: November 01, 2009, 12:18:38 AM »
160 megs doesn't sound like a lot, but while Eufloria is running even just in the menus it slows down the computer more than a physics simulator program I have.  That program can at times use almost the entirety of my accessible RAM (1 gig to run Vista, 1 gig for everything else), but even at full tilt it still doesn't lag other programs like Eufloria does.  Do note that I have an onboard Intel graphics chip.  I'm thinking these problems could perhaps be related.

I don't think it's a big issue in comparison to the main graphics problem since Eufloria isn't the kind of thing you devote partial attention to, but it's worth paying attention to.