Eufloria > Eufloria HD Mods

[Map Maker] EVE

<< < (8/10) > >>

Aino:

--- Quote from: Bonobo on February 01, 2013, 10:33:50 AM ---Perhaps upload to Dropbox and post the link here?

Have no account there? Join Dropbox and get not only 2 GB for free but 500 MB extra via my referral link—and I’ll also get 500 MB more ;D

--- End quote ---

Would be great if the forum supported full access to files attached, so that you won't need to use other sites to give everyone full access though...

Aino:
I've got some progress reports:

- No new editor functions
&
- No new globals

BUT:
- Dear god have the stars been optimized
- Finally you can see the number of seedlings on an asteroid per empire

Included a picture for those who don't believe it! :)
Now I got to tweak the trees' look, and add a quality slider...

Edit:
Breaking news:
Added camera position bookmarks, tweaked the trees and added a quality slider :D

Bonobo:
Wow, that looks AMAZING! I only wish I had time for this.

sillytuna:
Cool!

Just a reminder that we'll be updating HD in spring/summer with better support for custom mods and I'll try and document things up more (the globals).

While writing eufloria adventures, which is back in c#, I've been working some of them out and have also added lots and lots more.

We can fully configure how entities look now so can have all kinds of funky new ones. This won't get fed back into eufloria, but if we do a sequel you'll have a lot of new visual stuff that can be customised. I think any sequel would be based on the new adventures code. I've also rewritten trees to be highly configurable.

A few images are on my twitter feed but we'll get some on here later this month. We've just been working flat out!

Pilchard123:

--- Quote from: sillytuna on February 09, 2013, 08:45:59 PM ---writing eufloria adventures [...] in c#

--- End quote ---

...why?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version