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Eufloria => Eufloria Classic => Eufloria Classic Mods => Topic started by: Jamis on February 24, 2009, 04:01:19 AM

Title: Jamis: Level6.level - The Grand Melee!
Post by: Jamis on February 24, 2009, 04:01:19 AM
The Grand Melee!

Many asteroids with many enemies that attack right away.

Trees are cheap to make, have high points, grow fast, but they are limited in numbers.

Defensive trees have been hugely upgraded in strength.  Do not underestimate them.

I have also included in the .level file all available options from the debugging menu that I could find.  So, feel free to start doing your own tweaking and posting your own levels.  (For those that don't know, just open the .level file with a text editor and start tweaking.  Save your level, then load up Dyson and get seeding.)

This board is as close to a random map generator that I could make.

I hope you all enjoy it.

-Jamis
Title: Re: Jamis: Level6.level - The Grand Melee!
Post by: Rudolf on February 24, 2009, 04:48:18 PM
Excellent, I will give this a go asap :-D
Title: Re: Jamis: Level6.level - The Grand Melee!
Post by: Crimsoncow on February 25, 2009, 04:04:35 AM
It's a quick and fast level.  If you're not aggressive enough, you'll get overpowered.  One thing I liked about this level was that there are many instances of more than two factions on an asteroid at once.  Also, attacking an asteroid that has a high speed stat and a number of defense trees is fun to watch.  Not fun for your seedlings, however. :(




Title: Re: Jamis: Level6.level - The Grand Melee!
Post by: bojeaule on February 25, 2009, 09:07:14 AM
hi.
great level, thanks. One thing i noticed though is in the image attached, there are four kinds of seedlings and it seems that we're getting along pretty good, however we find it hard to agree on furniture in our new empire, so we just keep flying to and fro. Later on I sent 50 seedlings more. They fired a shot each at arrival and then realized it's easier to live and let live too. I couldn't say I oppose the idea, though :) just a bug i guess.
EDIT: oh and it's all in linux, btw
Title: Re: Jamis: Level6.level - The Grand Melee!
Post by: crazeh.monkeh on February 26, 2009, 09:49:39 PM
hi.
great level, thanks. One thing i noticed though is in the image attached, there are four kinds of seedlings and it seems that we're getting along pretty good, however we find it hard to agree on furniture in our new empire, so we just keep flying to and fro. Later on I sent 50 seedlings more. They fired a shot each at arrival and then realized it's easier to live and let live too. I couldn't say I oppose the idea, though :) just a bug i guess.
EDIT: oh and it's all in linux, btw

Wow... Very nice post. I chuckled in the middle of my web design class. Lol
Title: Re: Jamis: Level6.level - The Grand Melee!
Post by: Rudolf on February 27, 2009, 05:44:19 AM
hi.
great level, thanks. One thing i noticed though is in the image attached, there are four kinds of seedlings and it seems that we're getting along pretty good, however we find it hard to agree on furniture in our new empire, so we just keep flying to and fro. Later on I sent 50 seedlings more. They fired a shot each at arrival and then realized it's easier to live and let live too. I couldn't say I oppose the idea, though :) just a bug i guess.
EDIT: oh and it's all in linux, btw

Awesome screenshot!
Title: Re: Jamis: Level6.level - The Grand Melee!
Post by: M0rtii on February 27, 2009, 11:34:16 AM
Well, I messed with the settings to get a real Grand Melee!

Otherwise, I really liked the map, but you do have to keep moving.
Title: Re: Jamis: Level6.level - The Grand Melee!
Post by: Alex on February 27, 2009, 08:22:09 PM
Haha, wow. Amazing. Bet that chugs!  :D

Never tried to put that much stuff in the game before...
Title: Re: Jamis: Level6.level - The Grand Melee!
Post by: bojeaule on February 28, 2009, 02:39:55 AM
Well, I messed with the settings to get a real Grand Melee!

Otherwise, I really liked the map, but you do have to keep moving.

 ;D ;D ;D ;D ;D now THAT's pretty darn awesome
Title: Re: Jamis: Level6.level - The Grand Melee!
Post by: killybilly on April 30, 2009, 02:23:19 AM
 :o :o :o :o :o :o :o :o :o now if you have aded for a limit of 200 seedlings per a asteroid........................... ;) ::)
Title: Re: Jamis: Level6.level - The Grand Melee!
Post by: buckingham_green on May 31, 2009, 09:27:58 AM
haha nice level, very good ending message
Title: Jamis Level6 level The Grand Melee
Post by: FemHeink73 on November 16, 2009, 10:37:30 PM
For the Ranged or Melee section you can add that the Minotaurs on the first floor of the Stronghold of Security is a good way for lower levels to get a good amount of Iron Arrows. Theyre level 12 and only have 10 hp.
Title: Re: Jamis: Level6.level - The Grand Melee!
Post by: Terrial on November 23, 2009, 05:49:38 AM
Hmm, I tried this level and I didn't see a single enemy faction.  And then after I took something like 10 asteroids the game ended and said that I won.
Title: Re: Jamis: Level6.level - The Grand Melee!
Post by: Bonobo on August 31, 2010, 09:00:40 AM
Hello Jamis, I hope you still follow this forum. I have renamed your level and added it to a ZIP file collection of all oldstyle (*.level) levels in this thread (http://www.dyson-game.com/smf/index.php?topic=885.0).