Eufloria > Eufloria Classic

Why Eufloria? What made you buy it?

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dfenwick:
I bought it for a few obscure reasons, ones that aren't often used:

-  The music is somewhat intoxicating
-  The art, while simple, is attractive and well done
-  It's relaxing - some folks might want all action all the time with extremely difficult levels.  While I like a challenge, I also enjoyed the puzzle factor built into the game
-  Finally (and this is important) they built this game on their own dime and I appreciated all the hard work they did

While the AI can be somewhat flawed and the gameplay somewhat zergish, overall the game is an extremely nice change of pace from other games.  Personally I see Eufloria as a launchpad for a much richer game.  The devs obviously have other things on their plate right now, but with a few additions and changes (many of which I and others have posted about) there are so many directions the game can go.  Right now it's a pretty simplistic realtime strategy game.  However, they have a core in place and with that core there are just so many directions they can go.  New trees, different seeds, improved AI, better defense trees, etc.

If they want to make it harder, they can do some relatively simple changes to do so.  Things that come to mind are:  Limit the number of seeds that can orbit an asteroid, limit the number of seeds you can attack an enemy asteroid with, remove lasers, remove super seeds, have modes where only dyson trees are available.  Or modes where you're limited on the number of dyson trees you can create.  The latter 2 things I believe can already be done via the LUA interface.

In summary, the game was simply fun to play.  It was $20.  It was worth every penny I spent on it.

Pilchard123:
They can all be done, I think, apart from the lasers. Unless you mean lasermines, then they definitely can all be done.

bryseron:
I was hooked through a steam demo 5 or 6 weeks ago, it floated onto an advert and the simple yet interesting look interested me.  I was also intrigued by maybe the best review of all time(assuming it wasn't paid for):  "IT IS GOOD, YOU SHOULD BUY IT."   wtf?  haha!
My 1 sentence review would have been -  Best game ever about impregnating things with seedlings. 
At least that would have turned some heads, I don't know anybody who's ever heard of this game.
 
Since then, I've beaten both the easy and dark matter modes, and all of the arena challenges.  But seedin a, some of these user maps are insanely hard.  I know that was the whole point, but when I'm struggling to hold onto my first asteroid after 4 minutes I get the feeling the creator was trying to tell me I totally suck at the game.  Which is of course insulting and inspiring at the same time.

But yeah, great game.  I've been telling people who might be interested, but my accurate descriptions don't do the game justice.

blueskirt:
For me it was back when it was still called Dyson, when the very first demo was covered by indie news outlets, the demo with just the asteroid belt. Months later I saw an updated version of the demo was released and played it, version 1.08, the one with 5 levels and the crazy aggressive AI, in the asteroid belt level, I remember that by the time I had conquered half of the map, the AI that started on the opposite side of the map had conquered the other half, it was such an epic battle, it was after that mission that I knew this game was a must buy.

Then version 1.20 came and AI seemed different, weaker, in the asteroid belt level enemies barely conquered more than 3 asteroids, but I was still giving the commercial version a chance since some fan levels were as frantic as that epic battle I had the pleasure to play in v1.08.

And I don't regret it since an epic battle, one that dwarfed just every other battles I had in any version of that game, happened in the Dark Matter version of Colliding Worlds, where I screwed up 10 minutes from the start, lost tons of seedlings, let the enemies gain the edge. After 25 minutes I was back to 4 asteroids, each of the four enemies that surrounded me had much more, a part of me was willing to restart the mission from scratch, a bigger part of me knew if I did that this humiliating defeat would stains my gaming record for the rest of my life. I didn't give up, it took me more than 2 hours, partly because I helped my 4 enemies when they were attacked because I wanted that it was me and nobody else who'd deliver them the death blow, but I did it, and it was great.

kerrpe:
I can give a different opinion.

I was looking for an involved game which didn't include soldiers, dragons, or insane asylums (good luck!)
Maybe because I'm female I tire of those things pretty quickly.

I've been "gaming" since the days of Zork, but find little to grab my attention any more. Eufloria is brilliant. Many of the same concepts with an awesome evolutionary "scientific" bent that's no more violent than chess. I, too, appreciate all the hard work that went into it.

I'd be interested in knowing what games other eufloria fans are into - I might find something else.

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