Author Topic: Dyson in Igromania  (Read 4010 times)


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Dyson in Igromania
« on: May 10, 2009, 10:46:37 PM »
Has read about your game in Russian magazine "Игромания" (Igromania), has become interested and has decided to download)) about what then at all has not regretted)) Russia like originality idea of this game)) but all are upset, as there is no multiplayer, it is a pity that it is not present in your plans...   :( Here the link to site


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Re: Dyson in Igromania
« Reply #1 on: May 11, 2009, 03:11:38 AM »
We've had so much interest from Russia, it's amazing. Thanks for the link!


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Re: Dyson in Igromania
« Reply #2 on: May 11, 2009, 09:07:54 AM »
Quote from: Kaze
  • Multiplayer! Yes! This would be amazing!
  • Higher contrast between race colors; I've found myself playing against the same colour (Or similar colour) a few times.
  • A larger world! Perhaps you could include more asteroid belts? Or maybe an infinite sized game world?  <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" />
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Multiplayer? That ... would be ... AMAZING! The only problem would be setting up a server to run the games. I don't know if you guys have any spare servers sitting around, but what could work is PC Based servers. Soldat comes packaged with a program that runs a game server on your PC while you play. The only problem is the guy that designed the game is Polish, so you might not be able to get much help from him. Of course, I'm sure you'd be able to figure it out on your own.

The infinite sized game world would be something awesome to implement too. Maybe it could scale up from Asteriod Belt>Solar System>Galaxy. Ever stage has to be accomplished from the ground up. It would afford hours upon hours of game play.

I agree. Multiplayer will be awesome but I would consider reading the quote above.