Author Topic: Potential Bug: Travel Appears Possible from Enemy Asteroid, but Isn't  (Read 3408 times)

twilsonb

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When an asteroid just has enemies on it, and no trees, it looks like it is possible for friendly seeds to travel from that asteroid to the next.
But it doesn't seem to work (see the attached pictures).

Either I'm using the mouse wrong, or the arrows should be red all over.

Pilchard123

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Re: Potential Bug: Travel Appears Possible from Enemy Asteroid, but Isn't
« Reply #1 on: August 10, 2010, 11:06:44 PM »
Possibly something to do with it not being owned by you. Can't help more than that atm, I'm on holiday (again - it's a hard life, no? ) so don't have access to eufloria. I'm actually typing on a demo computer in a shop.

twilsonb

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Re: Potential Bug: Travel Appears Possible from Enemy Asteroid, but Isn't
« Reply #2 on: August 11, 2010, 01:05:08 PM »
Possibly something to do with it not being owned by you. ...

Just to clarify, my issue is with the appearance that movement is possible, when movement isn't actually possible.

twilsonb

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Another Issue - this time from a friendly asteroid
« Reply #3 on: August 11, 2010, 10:11:34 PM »
This happens in the Night/Day Community Map Pack 1 Scenario (sorry I can't remember the name).

It looks like I can travel to an unknown planet this time, but travel isn't possible.

Alex

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Re: Potential Bug: Travel Appears Possible from Enemy Asteroid, but Isn't
« Reply #4 on: August 12, 2010, 10:21:15 PM »
Ahh there are probably a few niggles like this in the UI code. Annoying, but that code is a horrible mess and I don't really want to go near it lest the house of cards experiences a particularly ugly collapse! This may not get fixed, sorry. In the unlikely event I fix all the other bugs and find time, I'll have a look.