Author Topic: New coders!  (Read 4787 times)

annikk.exe

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New coders!
« on: August 17, 2010, 10:48:59 PM »
I want to halp you guys make tons of awesome levels.

If I were to write another guide of some sort, or do something else constructive to help you guys out, what sort of things like that do you think would help you the most?

Pilchard123

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Re: New coders!
« Reply #1 on: August 17, 2010, 11:06:16 PM »
Basic LUA, maybe customised for Eufloria. Loads of people don't get for loops, etc.

EDIT: Why do you always say 'halp'?
« Last Edit: August 17, 2010, 11:20:48 PM by Pilchard123 »

annikk.exe

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Re: New coders!
« Reply #2 on: August 17, 2010, 11:23:54 PM »
EDIT: Why do you always say 'halp'?

Long story.

Rudolf

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Re: New coders!
« Reply #3 on: August 18, 2010, 04:46:08 AM »
Leave him alone he can't hilp it!

w4tc

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Re: New coders!
« Reply #4 on: August 18, 2010, 07:14:21 AM »
HEEEE RUDOLF >:(
not against Annikk and Pilchard !
against them is against me!

(click to show/hide)

Hmmm wath do you mean by basic of lua?
but that the same as Guide to making levels for Absolute Beginners

but I thought Annikk something was going to do with Infected AI overhaul or something ???

gravity engine Guide with img ect will be also cool 8)

Bonobo

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Re: New coders!
« Reply #5 on: August 18, 2010, 07:35:34 AM »
EDIT: Why do you always say 'halp'?

Perhaps because “hölp” would be worse? <cough>

annikk.exe

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Re: New coders!
« Reply #6 on: August 18, 2010, 09:14:36 AM »
I can post on forums from work.  I can't write something like an AI there though, what with constant interruptions and inconvenience from actual work :P


Anyway I was just curious if there was something a lot of you are tripping up over, or things that really mystify you.

AWS

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Re: New coders!
« Reply #7 on: August 19, 2010, 04:40:27 AM »
ill have a think about this.. thanks for the offer annikk...

... i like to know why something does something, so perhaps while writing whatever guide it turns out to be, you say exactly why a function does this or a value means that.

but ill think some more...