'As it is, the pacing is problematic.' - I have noticed this comment in some of the reviews. Personally I have no problem with the pace of the game, as it gives one time to plan and think out strategy.
Perhaps if Eufloria had a clock function and perhaps a casualties count. Then we would have a benchmark for our achievements. A table of the best planned and swiftest campaign could be recorded on the forum for others to emulate.