Eufloria > Eufloria Classic Support

Bug in attacking asteroid

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Alex:
I've rewritten this code now - all these awful problems ought to disappear. Here's a screenshot :)


Lord storm:
Hi Alex

Do I need to donwload and re instal the game?? Or can you do a 1.11 versions => we will have just to clic on "the download new version".

Cheers

Lord Storm

Alex:
I don't think I'm clever enough to do an auto-updater from the game itself. I can provide patches, but it may get complicated quite quickly and I've got a lot on my plate as it is. It shouldn't be too hard to provide a version without the music tracks (the bulk of the download), so that would probably work as they don't change too often.

wogan:
If the updates are incremental resource files, you can have a WebRequest fetch them and dump them as files. It'd get tricky if you need to replace an entire file (main exe, for instance), especially if you're running it at the time of the update. What would be entirely possible is a seperate updater program, that simply checks the contents of a designated FTP resource, and if any new/updated files are found, downloads them.

Since the main dyson executable won't be active, and the updater itself shouldn't need any updating, it should be a relatively simple download-and-overwrite operation.

Stromfresser:
back to topic...^^
I read through the whole thread but I couldn't figure out of if this is the same bug that appeared to me:
On the last asteroid to conquer, all the Dysons tried to shoot an non-existent invisible tree  :D
Resulting in an asteroid impossible to conquer...
It was in lvl5, the roid on the very top of the map.

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