and this :Globals():Get("Structures"):Set("OldAgeTimeLimit", 300)
![Tongue :P](Smileys/default/tongue.gif)
Never found that the tree may die due to old age until I viewed the default.lua!
I guess that the "DieOfOldAge" is the same as "Flowers.Available",so if I set this variable to 1,trees will die after 300 seconds?
![Shocked :o](Smileys/default/shocked.gif)
Did I guess it?