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Eufloria => Eufloria Classic => Eufloria Classic Mods => Topic started by: Avaguard on January 30, 2011, 06:54:02 PM

Title: BATTLE SIDE
Post by: Avaguard on January 30, 2011, 06:54:02 PM
i made a level its not easy um this is only a test tell me if u c  anything wrong its not 100% unless i get feed back revising is encouraged
DETAILS: everything is the same the only way you could lose is due to strategy i think :P its my first map i don't expect perfection at all,reedited i fixed the end part
Title: Re: BATTLE SIDE
Post by: AWS on January 30, 2011, 11:14:14 PM
hi ava. thanks so much for making a level.
ive added it to the list of levels but any extra info would be great.
like, does it use Annikk.exe's Infected AI, gravity, points of interest in-game - like, the AI will force you into a certain action, etc etc., linear/ non-linear,..

for now, ive left it with little info. but as you progress with this and other levels, PM me and ill update it...

thx again for creating...

aws
Title: Re: BATTLE SIDE
Post by: schnurlos on January 31, 2011, 02:35:09 AM
Nice level, but something seems to run wrong ...  :'(

As to see here:
(click to show/hide)

Asteroid 14 has treecap 0, so Asteroid 15 can never be reached, so game will never end.

Or is there another solution?  ???

EDIT: fixed now
Title: Re: BATTLE SIDE
Post by: annikk.exe on January 31, 2011, 04:08:16 AM
Sweet !  Grats on your first level man :>
This is so cool.  We're so desperately in need of more designers.. :>
Title: Re: BATTLE SIDE
Post by: Avaguard on January 31, 2011, 04:33:46 AM
Nice level, but something seems to run wrong ...  :'(

As to see here:
(click to show/hide)

Asteroid 14 has treecap 0, so Asteroid 15 can never be reached, so game will never end.

Or is there another solution?  ???


S***  il get this fixd NOW ..............................................................................S***
Title: Re: BATTLE SIDE
Post by: Avaguard on January 31, 2011, 05:03:17 AM
okay FIXD DA problem
Title: Re: BATTLE SIDE
Post by: annikk.exe on January 31, 2011, 05:07:11 AM
May you should edit your original post, so people don't download the old map by mistake.  :>

You can just attach the new version in its place, maybe.
Title: Re: BATTLE SIDE
Post by: schnurlos on January 31, 2011, 02:11:23 PM
Thx  :D
Title: Re: BATTLE SIDE
Post by: AWS on February 02, 2011, 12:52:15 AM
May you should edit your original post, so people don't download the old map by mistake.  :>

You can just attach the new version in its place, maybe.

yep - please do that
:D
Title: Re: BATTLE SIDE
Post by: annikk.exe on February 02, 2011, 03:34:03 AM
I think he did do it... but, Avaguard, it's really not very clear as the 2nd version is still uploaded in a subsequent post.  Maybe delete that one, just to avoid any confusion? :>
Title: Re: BATTLE SIDE
Post by: Aino on February 10, 2011, 11:00:12 PM
Hard :D

Edit: Wonder how the map reacts to CC, test??

Edit 2: Laggy but cool :D I'll release CC for official use, since I know the problem I got with it won't be fixed until PSN...