Euflorium: The Eufloria Community

Eufloria => Eufloria Classic => Eufloria Classic Mods => Topic started by: killybilly on April 30, 2009, 02:08:55 AM

Title: seeding to infinite
Post by: killybilly on April 30, 2009, 02:08:55 AM
hey i need a help here,i want to know how am i going to increase the maximum seedling number instead of having only 32


but im a kinda noob at modding so i will need very precise and full instructions PLLLLEEEAASSEEE   :'( :'(


sorry for my english (damn i need to practice it a bit ;))
Title: Re: seeding to infinite
Post by: Alex on April 30, 2009, 09:01:44 PM
32 is a hard limit in the code at the moment. This may change in the future, it's just an arbitrary number I picked one day and hasn't had any design input from Rudolf yet, although I am aware that he doens't mind it too much.
Title: Re: seeding to infinite
Post by: Rudolf on May 01, 2009, 01:04:30 AM
I always liked the number 32, especially since my Quake modding days.
42 is a cool number as well though.
Title: Re: seeding to infinite
Post by: killybilly on May 01, 2009, 02:21:32 AM
thanks,well im going to wait till it doesnt happens
Title: Re: seeding to infinite
Post by: Elok on May 01, 2009, 08:46:33 PM
It'll be great also if the birth rate would lower as the total number of seed get closer to the limit.
Title: Re: seeding to infinite
Post by: Durar on June 14, 2009, 07:34:15 AM
I just registered for saying i request the hard coded seed limit to move to the xml settings :)
would be nice.
Title: Re: seeding to infinite
Post by: Jamis on July 07, 2009, 04:22:36 AM
I just registered for saying i request the hard coded seed limit to move to the xml settings :)
would be nice.

I second that vote.  :)
Title: Re: seeding to infinite
Post by: Alex on July 07, 2009, 05:54:41 PM
You guys are going to love what we've done I think.
Title: Re: seeding to infinite
Post by: Elok on July 09, 2009, 08:12:11 AM
Hmm if I had to take I guess, I think you just implemented a way to set the limit ourselves :P